Tap to move
Tap a column to lift its top tile, then tap where it goes. It lands on an empty column or on a tile of its own colour — nowhere else.
One tap moves one tile. Everything interesting in the game comes out of what that single rule makes possible.
The moves you start with, and the three power-ups that open up as you go.
Tap a column to lift its top tile, then tap where it goes. It lands on an empty column or on a tile of its own colour — nowhere else.
Four matching tiles in one column seal it shut. Locked columns stay out of the way for the rest of the level.
The rainbow tile counts as any colour, so it can close a set you were one tile short of finishing.
Step a move back when you spot the better line a second too late.
Points out a move that leads somewhere, for when the board stops making sense.
Trade the tile in your hand for a different one, so a single awkward colour cannot stall the whole board.
If you only read three things on this page, read these.
Tap to move
Tap a column to lift its top tile, then tap where it goes. It lands on an empty column or on a tile of its own colour — nowhere else.
Undo, from level 7
Step a move back when you spot the better line a second too late.
Ninety free, then uncapped
Ninety levels cost nothing. The one-time Pro unlock removes the cap, and the generator has no last level to reach.
The parts you do not see, and the ones left out on purpose.
Levels are generated by scrambling a solved board backwards, so every single one has a way through. Difficulty comes from finding it, not from luck.
Removes the move budget completely. The same levels, without a fail state waiting at the end of them.
Levels are generated on your device rather than fetched, so the game plays the same on a plane as it does at home.
No account to create, no analytics, and no advertising identifiers. Progress is stored on your iPhone — sign in to Game Center and Apple keeps a saved copy so it follows you to another device.
Ninety levels cost nothing. The one-time Pro unlock removes the cap, and the generator has no last level to reach.
A native SwiftUI app for iOS 17 and later, with haptics on every move and VoiceOver labels on the board.